ifstream
file
(fileName)
;
if
(!file.
is_open
()) {
cout <<
"Could not open file: "
<< fileName << endl;
return
1
;
string line;
while
(
getline
(file, line)) {
vector<
int
> row;
istringstream
ss
(line)
;
int
number;
while
(ss >> number) {
row.
push_back
(number);
if
(ss.
peek
() ==
','
) {
ss.
ignore
();
data.
push_back
(row);
file.
close
();
for
(
const
auto
&row : data) {
for
(
const
auto
&number : row) {
cout << number <<
" "
;
cout << endl;
return
0
;
ShaderJoy
Unreal Engine
-
1925
-
ShaderJoy
Unreal Engine