Drawable与 Bitmap 转换总结

和您一起终身学习,这里是程序员Android

Drawable 使用方法详解请看上篇文章.
Drawable 使用方法详解

本篇文章主要介绍 Android 开发中的部分知识点,通过阅读本篇文章,您将收获以下内容:

  • 从资源中获取Bitmap
  • Bitmap ----> byte[]
  • byte[] ----> Bitmap
  • Bitmap 缩放方法
  • Drawable ----> Bitmap
  • 获取带倒影的图片
  • bitmap ----> Drawable
  • drawable缩放 ,先转 bitmap 后缩放
  • 1. 从资源中获取Bitmap

        // 1.从资源中获取Bitmap
        public void UseBitmap(Context context, ImageView imageView, int drawableId) {
            Bitmap bitmap = BitmapFactory.decodeResource(context.getResources(),
                    drawableId);
            imageView.setImageBitmap(bitmap);
    

    2. Bitmap ----> byte[]

    // 2.Bitmap ---> byte[] public byte[] BitmapToBytes(Bitmap bitmap) { ByteArrayOutputStream baos = new ByteArrayOutputStream(); bitmap.compress(Bitmap.CompressFormat.PNG, 100, baos); return baos.toByteArray();

    3. byte[] ----> Bitmap

        // 3.byte[] ---->bitmap
        public Bitmap BytesToBitmap(byte[] b) {
            if (b.length != 0) {
                return BitmapFactory.decodeByteArray(b, 0, b.length);
            } else {
                return null;
    

    4. Bitmap 缩放方法

        // 4.Bitmap 缩放方法
        public static Bitmap ZoomBitmap(Bitmap bitmap, int width, int heigh) {
            int w = bitmap.getWidth();
            int h = bitmap.getHeight();
            Matrix matrix = new Matrix();
            float scalewidth = (float) width / w;
            float scaleheigh = (float) heigh / h;
            matrix.postScale(scalewidth, scaleheigh);
            Bitmap newBmp = Bitmap.createBitmap(bitmap, 0, 0, w, h, matrix, true);
            return newBmp;
    

    5. Drawable ----> Bitmap

        // 5. Drawable----> Bitmap
        public static Bitmap DrawableToBitmap(Drawable drawable) {
            // 获取 drawable 长宽
            int width = drawable.getIntrinsicWidth();
            int heigh = drawable.getIntrinsicHeight();
            drawable.setBounds(0, 0, width, heigh);
            // 获取drawable的颜色格式
            Bitmap.Config config = drawable.getOpacity() != PixelFormat.OPAQUE ? Bitmap.Config.ARGB_8888
                    : Bitmap.Config.RGB_565;
            // 创建bitmap
            Bitmap bitmap = Bitmap.createBitmap(width, heigh, config);
            // 创建bitmap画布
            Canvas canvas = new Canvas(bitmap);
            // 将drawable 内容画到画布中
            drawable.draw(canvas);
            return bitmap;
    

    6. 圆角图片

    -实现效果如下:

        // 6.圆角图片
        public static Bitmap SetRoundCornerBitmap(Bitmap bitmap, float roundPx) {
            int width = bitmap.getWidth();
            int heigh = bitmap.getHeight();
            // 创建输出bitmap对象
            Bitmap outmap = Bitmap.createBitmap(width, heigh,
                    Bitmap.Config.ARGB_8888);
            Canvas canvas = new Canvas(outmap);
            final int color = 0xff424242;
            final Paint paint = new Paint();
            final Rect rect = new Rect(0, 0, width, heigh);
            final RectF rectf = new RectF(rect);
            paint.setAntiAlias(true);
            canvas.drawARGB(0, 0, 0, 0);
            paint.setColor(color);
            canvas.drawRoundRect(rectf, roundPx, roundPx, paint);
            paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC_IN));
            canvas.drawBitmap(bitmap, rect, rect, paint);
            return outmap;
    

    7. 获取带倒影的图片

  • 实现效果如下:
  • public static Bitmap CreateReflectionImageWithOrigin(Bitmap bitmap) { final int reflectionGap = 4; int w = bitmap.getWidth(); int h = bitmap.getHeight(); Matrix matrix = new Matrix(); matrix.preScale(1, -1); Bitmap reflectionImage = Bitmap.createBitmap(bitmap, 0, h / 2, w, h / 2, matrix, false); Bitmap bitmapWithReflection = Bitmap.createBitmap(w, (h + h / 2), Bitmap.Config.ARGB_8888); Canvas canvas = new Canvas(bitmapWithReflection); canvas.drawBitmap(bitmap, 0, 0, null); Paint deafalutPaint = new Paint(); canvas.drawRect(0, h, w, h + reflectionGap, deafalutPaint); canvas.drawBitmap(reflectionImage, 0, h + reflectionGap, null); Paint paint = new Paint(); LinearGradient shader = new LinearGradient(0, bitmap.getHeight(), 0, bitmapWithReflection.getHeight() + reflectionGap, 0x70ffffff, 0x00ffffff, Shader.TileMode.CLAMP); paint.setShader(shader); // Set the Transfer mode to be porter duff and destination in paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.DST_IN)); // Draw a rectangle using the paint with our linear gradient canvas.drawRect(0, h, w, bitmapWithReflection.getHeight() + reflectionGap, paint); return bitmapWithReflection;

    8. bitmap ----> Drawable

        // 8. bitmap ---Drawable
        public static Drawable BitmapToDrawable(Bitmap bitmap, Context context) {
            BitmapDrawable drawbale = new BitmapDrawable(context.getResources(),
                    bitmap);
            return drawbale;
    

    9. drawable缩放 ,先转 bitmap 后缩放

    drawable缩放 ,先转bitmap,调用5中的方法 后缩放。

        // 9. drawable进行缩放 ---> bitmap 然后比对bitmap进行缩放
        public static Drawable ZoomDrawable(Drawable drawable, int w, int h) {
            int width = drawable.getIntrinsicWidth();
            int height = drawable.getIntrinsicHeight();
            // 调用5 中 drawable转换成bitmap
            Bitmap oldbmp = DrawableToBitmap(drawable);
            // 创建操作图片用的Matrix对象
            Matrix matrix = new Matrix();
            // 计算缩放比例
            float sx = ((float) w / width);
            float sy = ((float) h / height);
            // 设置缩放比例
            matrix.postScale(sx, sy);
            // 建立新的bitmap,其内容是对原bitmap的缩放后的图
            Bitmap newbmp = Bitmap.createBitmap(oldbmp, 0, 0, width, height,