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I am using Clang 3.8 on CentOS 7.4 to compile a C++ app using third party libraries and their (complicated) makefiles. When including their makefile and running my own I am getting the following error during linkage:

clang-3.8: error: invalid linker name in argument '-fuse-ld=gold-2.25'

I had a look online, some suggestions were to change this to -fuse-ld=gold, but still, that didn't work.

Could someone explain what this problem is and how I can fix it?

UPDATE

Also tried -fuse-ld=lld but I still get an error:

clang-3.8: error: invalid linker name in argument '-fuse-ld=lld'

Also tried -fuse-ld=lld but I still get an error: clang-3.8: error: invalid linker name in argument '-fuse-ld=lld'

While this might be Arch specific and perhaps not applicable to CentOS:

Just minutes ago i was source-building Godot using scons platform=linuxbsd use_llvm=yes use_lld=yes, facing the same issue.

Turns out, lld apparently is a separate package. (trying ld seemed to fail in combination)

So, yay -S lld (or rather sudo pacman -S lld) , resolved the issue straight away.

[100%] Linking Program        ==> bin/godot.linuxbsd.tools.64.llvm
                Oh, what would you recommend? I have no knowledge of linking, I just want to create the dynamic library!
– user997112
                Apr 24, 2018 at 9:51
        

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