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1. 从资源中获取Bitmap

	// 1.从资源中获取Bitmap
	public void UseBitmap(Context context, ImageView imageView, int drawableId) {
		Bitmap bitmap = BitmapFactory.decodeResource(context.getResources(),
				drawableId);
		imageView.setImageBitmap(bitmap);
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2. Bitmap ----> byte[]

// 2.Bitmap ---> byte[] public byte [] BitmapToBytes (Bitmap bitmap) { ByteArrayOutputStream baos = new ByteArrayOutputStream (); bitmap .compress (Bitmap.CompressFormat.PNG, 100 , baos); return baos .toByteArray (); 复制代码

3. byte[] ----> Bitmap

	// 3.byte[] ---->bitmap
	public Bitmap BytesToBitmap(byte[] b) {
		if (b.length != 0) {
			return BitmapFactory.decodeByteArray(b, 0, b.length);
		} else {
			return null;
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4. Bitmap 缩放方法

	// 4.Bitmap 缩放方法
	public static Bitmap ZoomBitmap(Bitmap bitmap, int width, int heigh) {
		int w = bitmap.getWidth();
		int h = bitmap.getHeight();
		Matrix matrix = new Matrix();
		float scalewidth = (float) width / w;
		float scaleheigh = (float) heigh / h;
		matrix.postScale(scalewidth, scaleheigh);
		Bitmap newBmp = Bitmap.createBitmap(bitmap, 0, 0, w, h, matrix, true);
		return newBmp;
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5. Drawable ----> Bitmap

	// 5. Drawable----> Bitmap
	public static Bitmap DrawableToBitmap(Drawable drawable) {
		// 获取 drawable 长宽
		int width = drawable.getIntrinsicWidth();
		int heigh = drawable.getIntrinsicHeight();
		drawable.setBounds(0, 0, width, heigh);
		// 获取drawable的颜色格式
		Bitmap.Config config = drawable.getOpacity() != PixelFormat.OPAQUE ? Bitmap.Config.ARGB_8888
				: Bitmap.Config.RGB_565;
		// 创建bitmap
		Bitmap bitmap = Bitmap.createBitmap(width, heigh, config);
		// 创建bitmap画布
		Canvas canvas = new Canvas(bitmap);
		// 将drawable 内容画到画布中
		drawable.draw(canvas);
		return bitmap;
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6. 圆角图片

-实现效果如下:

  • 实现代码如下:
  • 	// 6.圆角图片
    	public static Bitmap SetRoundCornerBitmap(Bitmap bitmap, float roundPx) {
    		int width = bitmap.getWidth();
    		int heigh = bitmap.getHeight();
    		// 创建输出bitmap对象
    		Bitmap outmap = Bitmap.createBitmap(width, heigh,
    				Bitmap.Config.ARGB_8888);
    		Canvas canvas = new Canvas(outmap);
    		final int color = 0xff424242;
    		final Paint paint = new Paint();
    		final Rect rect = new Rect(0, 0, width, heigh);
    		final RectF rectf = new RectF(rect);
    		paint.setAntiAlias(true);
    		canvas.drawARGB(0, 0, 0, 0);
    		paint.setColor(color);
    		canvas.drawRoundRect(rectf, roundPx, roundPx, paint);
    		paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC_IN));
    		canvas.drawBitmap(bitmap, rect, rect, paint);
    		return outmap;
    复制代码

    7. 获取带倒影的图片

  • 实现效果如下:
  • 实现代码如下:
  • 	// 7.获取带倒影的图片
    	public static Bitmap CreateReflectionImageWithOrigin(Bitmap bitmap) {
    		final int reflectionGap = 4;
    		int w = bitmap.getWidth();
    		int h = bitmap.getHeight();
    		Matrix matrix = new Matrix();
    		matrix.preScale(1, -1);
    		Bitmap reflectionImage = Bitmap.createBitmap(bitmap, 0, h / 2, w,
    				h / 2, matrix, false);
    		Bitmap bitmapWithReflection = Bitmap.createBitmap(w, (h + h / 2),
    				Bitmap.Config.ARGB_8888);
    		Canvas canvas = new Canvas(bitmapWithReflection);
    		canvas.drawBitmap(bitmap, 0, 0, null);
    		Paint deafalutPaint = new Paint();
    		canvas.drawRect(0, h, w, h + reflectionGap, deafalutPaint);
    		canvas.drawBitmap(reflectionImage, 0, h + reflectionGap, null);
    		Paint paint = new Paint();
    		LinearGradient shader = new LinearGradient(0, bitmap.getHeight(), 0,
    				bitmapWithReflection.getHeight() + reflectionGap, 0x70ffffff,
    				0x00ffffff, Shader.TileMode.CLAMP);
    		paint.setShader(shader);
    		// Set the Transfer mode to be porter duff and destination in
    		paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.DST_IN));
    		// Draw a rectangle using the paint with our linear gradient
    		canvas.drawRect(0, h, w, bitmapWithReflection.getHeight()
    				+ reflectionGap, paint);
    		return bitmapWithReflection;
    复制代码

    8. bitmap ----> Drawable

    	// 8. bitmap ---Drawable
    	public static Drawable BitmapToDrawable(Bitmap bitmap, Context context) {
    		BitmapDrawable drawbale = new BitmapDrawable(context.getResources(),
    				bitmap);
    		return drawbale;
    复制代码

    9. drawable缩放 ,先转 bitmap 后缩放

    drawable 缩放 ,先转 bitmap ,调用 5 中的方法 后缩放。

    	// 9. drawable进行缩放 ---> bitmap 然后比对bitmap进行缩放
    	public static Drawable ZoomDrawable(Drawable drawable, int w, int h) {
    		int width = drawable.getIntrinsicWidth();
    		int height = drawable.getIntrinsicHeight();
    		// 调用5 中 drawable转换成bitmap
    		Bitmap oldbmp = DrawableToBitmap(drawable);
    		// 创建操作图片用的Matrix对象
    		Matrix matrix = new Matrix();
    		// 计算缩放比例
    		float sx = ((float) w / width);
    		float sy = ((float) h / height);
    		// 设置缩放比例
    		matrix.postScale(sx, sy);
    		// 建立新的bitmap,其内容是对原bitmap的缩放后的图
    		Bitmap newbmp = Bitmap.createBitmap(oldbmp, 0, 0, width, height,
    				matrix, true);
    		return new BitmapDrawable(newbmp);
    复制代码

    至此,本篇已结束,如有不对的地方,欢迎您的建议与指正。同时期待您的关注,感谢您的阅读,谢谢!

    分类:
    Android
  •