问题:继承QGraphicsItem不能检测到鼠标事件原因:有可能是边界方法重写的不对[pure virtual] QRectF QGraphicsItem::boundingRect() const解决:在子类中重写QRectF boundingRect()方法
def createAnimationOnDebug(self, eventName, rate): self.prepareGeometryChange() if self.anim: self.anim.stop() self.anim = None self.anim = self.createAnimation(eventName,0.25/rate) self.anim.start()
最近在 Qt 的学习中遇到了一个问题,就是重写了mouseMoveEvent,在其中打印 鼠标 移动的坐标信息却无效 在 Qt 中要捕捉 鼠标 移动信息需要重写mouseMoveEvent,但是mouseMoveEvent为了不太消耗资源在默认情况下是需要按下 鼠标 移动才能捕捉到,想要在 鼠标 没有按下的情况下也能捕捉 鼠标 ,需要对窗口设置setMouseTracking(true). 此属性保存是否为小部件启用了...
QGraphicsItem s收不到消息分有好几种情况。除了错误的代码外,还有一些对 Qt 原理理解上的问题( Qt 埋下的坑)。 情况 (1)如果是mouseMoveEvent收不到消息,而mousePressEvent能收到消息,则往往在mousePressEvent中 不能 把消息传递给父类。例如 void QGraphicsEllipseSubItem::mousePressEvent(QGraphicsSceneMouseEvent *event){ qDebug() << "elli
三个碰撞 检测 函数 该图形项是否与指定的图形项碰撞 bool QGraphicsItem ::collidesWithItem(const QGraphicsItem *other, Qt ::ItemSelectionMode mode = Qt ::IntersectsItemShape) const 该图形项是否与指定的路径碰撞 bool QGraphicsItem ::collidesWithPath(const QPainterPath &path, Qt ::ItemSelectionMode m
bool MainWindow::eventFilter(QObject *obj, QEvent *event) if (event->type() == QEvent::MouseButtonRelease && obj == ui->treeWidget) qDebug() << "sdsd"; return QWidget::eventFilter(obj, event
MyGraphicsItem( QGraphicsItem *parent = nullptr) : QGraphicsItem (parent) {} QRectF boundingRect() const override return QRectF(0, 0, 100, 100); void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) override if (option->state & QStyle::State_Selected) painter->setPen( Qt ::red); painter->setBrush( Qt ::red); painter->setPen( Qt ::black); painter->setBrush( Qt ::white); painter->drawRect(boundingRect()); class MyGraphicsView : public QGraphicsView public: MyGraphicsView(QWidget *parent = nullptr) : QGraphicsView(parent) setScene(new QGraphicsScene(this)); MyGraphicsItem *item = new MyGraphicsItem; scene()->addItem(item); protected: void mousePressEvent(QMouseEvent *event) override QGraphicsView::mousePressEvent(event); QGraphicsItem *item = scene()->itemAt(mapToScene(event->pos()), transform()); if (item) item->setSelected(true); 这里重写了MyGraphicsItem的paint()函数,在选中时将颜色设置为红色,未选中时设置为白色。在MyGraphicsView中重写了mousePressEvent()函数,当 鼠标 点击时获取当前位置的item并设置为选中状态。 小白(什么也不懂)求问报错: CMake Warning at cmake/FindBLAS.cmake:1371 (message): BLA_VENDOR has been set to All but blas libraries could not be found or check of symbols failed. Please indicate where to find blas libraries. You have three options: - Option 1: Provide the installation directory of BLAS library with cmake option: -DBLAS_DIR=your/path/to/blas - Option 2: Provide the directory where to find BLAS libraries with cmake option: -DBLAS_LIBDIR=your/path/to/blas/libs - Option 3: Update your environment variable (Linux: LD_LIBRARY_PATH, Windows: LIB, Mac: DYLD_LIBRARY_PATH) Eigen3编译教程(eigen3.3.9+vs2017+cmake超详细、末尾有编译结果) mxpx_RB: 大神牛批! Qt笔记4:QTableWidget排序功能 tingchine: 请问同时存在userrole和displayrole时是按照哪个值排序呢 Qt笔记4:QTableWidget排序功能 tingchine: 大哥 userrole QWebEngineView右键菜单翻译 Breaker-Z: 首先感谢贴主,但是我发现,back,forward,reload,这些翻译不生效,viewSource可以