本文介绍如何将各种 Visual C++ 字符串类型转换为其他字符串。
涵盖的字符串类型包括
char *
、
wchar_t*
、
_bstr_t
、
CComBSTR
、
CString
、
basic_string
和
System.String
。
在所有情况下,当转换为新类型时,将创建字符串的副本。 对新字符串所做的任何更改都不会影响原始字符串,反之亦然。
有关转换窄字符串和宽字符串的更多背景信息,请参阅
窄字符串与宽字符串之间的转换
。
若要在 Visual Studio 2022 中运行示例,可以创建新的 C++ Windows 控制台应用。 或者,如果已安装 C++/CLI 支持,则可以创建 CLR 控制台应用 (.NET Framework) 。
如果创建 CLR 控制台应用,不需要对编译器和调试器设置进行以下更改。 但是,需要将
#include "pch.h"
添加到每个示例的顶部。
无论通过哪种方式,都要将
comsuppw.lib
添加到“项目属性”>“链接器”>“输入”>“其他依赖项”。
如果创建新的 C++ Windows 控制台应用以运行示例,请对项目进行以下更改:
将
/clr
和
/Zc:twoPhase-
命令行参数添加到“项目属性”>“C++”>“命令行”>“其他选项”。
/clr
开关与你创建 C++ Windows 控制台应用项目时设置的一些编译器开关冲突。 以下链接内容说明了可以在 IDE 中的哪些位置关闭存在冲突的开关:
关闭
/RTC1
(将基本运行时检查设置为默认)
:
项目属性
>
C/C++
>
代码生成
>
基本运行时检查
>
默认值
关闭
/EHs
(异常处理模型)
:
项目属性
>
C/C++
>
代码生成
>
启用 C++ 异常
>
否
Exchange
/Zi
(调试信息格式)
:
/Z7
项目属性
>
C/C++
>
通用
>
调试信息格式
>
C7 兼容
关闭
/JMC
(仅我的代码调试)
:
项目属性
>
C/C++
>
常规
>
支持仅我的代码调试
>
否
将调试器类型设置为混合:“项目属性”>“调试”>“调试器类型”>“混合(.NET Framework)”
打开
/ASSEMBLYDEBUG
:
项目属性
>
链接器
>
调试
>
可调试程序集
>
是 (ASSEMBLYDEBUG)
示例:从
char *
转换
此示例演示了如何从
char *
转换为上面列出的字符串类型。
char *
字符串(也称为 C 样式字符串)使用终止 null 来指示字符串的结尾。 C 样式字符串通常需要每个字符使用 1 个字节,但也可以使用 2 个字节。 在下面的示例中,
char *
字符串有时被称为多字节字符串,因为字符串数据是从宽 Unicode 字符串转换而来的。 单字节和多字节字符 (
MBCS
) 函数可以对
char *
字符串进行操作。
有关运行和调试此示例的信息,请参阅
运行示例
。
// convert_from_char.cpp
// compile with: /clr /Zc:twoPhase- /link comsuppw.lib
#include <iostream>
#include <stdlib.h>
#include <string>
#include "atlbase.h"
#include "atlstr.h"
#include "comutil.h"
using namespace std;
using namespace System;
int main()
// Create and display a C-style string, and then use it
// to create different kinds of strings.
const char* orig = "Hello, World!";
cout << orig << " (char *)" << endl;
// newsize describes the length of the
// wchar_t string called wcstring in terms of the number
// of wide characters, not the number of bytes.
size_t newsize = strlen(orig) + 1;
// The following creates a buffer large enough to contain
// the exact number of characters in the original string
// in the new format. If you want to add more characters
// to the end of the string, increase the value of newsize
// to increase the size of the buffer.
wchar_t* wcstring = new wchar_t[newsize];
// Convert char* string to a wchar_t* string.
size_t convertedChars = 0;
mbstowcs_s(&convertedChars, wcstring, newsize, orig, _TRUNCATE);
// Display the result and indicate the type of string that it is.
wcout << wcstring << L" (wchar_t *)" << endl;
delete []wcstring;
// Convert the C-style string to a _bstr_t string.
_bstr_t bstrt(orig);
// Append the type of string to the new string
// and then display the result.
bstrt += " (_bstr_t)";
cout << bstrt << endl;
// Convert the C-style string to a CComBSTR string.
CComBSTR ccombstr(orig);
if (ccombstr.Append(L" (CComBSTR)") == S_OK)
CW2A printstr(ccombstr);
cout << printstr << endl;
// Convert the C-style string to a CStringA and display it.
CStringA cstringa(orig);
cstringa += " (CStringA)";
cout << cstringa << endl;
// Convert the C-style string to a CStringW and display it.
CStringW cstring(orig);
cstring += " (CStringW)";
// To display a CStringW correctly, use wcout and cast cstring
// to (LPCTSTR).
wcout << (LPCTSTR)cstring << endl;
// Convert the C-style string to a basic_string and display it.
string basicstring(orig);
basicstring += " (basic_string)";
cout << basicstring << endl;
// Convert the C-style string to a System::String and display it.
String^ systemstring = gcnew String(orig);
systemstring += " (System::String)";
Console::WriteLine("{0}", systemstring);
delete systemstring;
Hello, World! (char *)
Hello, World! (wchar_t *)
Hello, World! (_bstr_t)
Hello, World! (CComBSTR)
Hello, World! (CStringA)
Hello, World! (CStringW)
Hello, World! (basic_string)
Hello, World! (System::String)
示例:从 wchar_t *
转换
此示例演示了如何从 wchar_t *
转换为其他字符串类型。 一些字符串类型(包括 wchar_t *
)实现了宽字符格式。 若要在多字节和宽字符格式之间转换字符串,可以使用像 mbstowcs_s
这样的单个函数调用或像 CStringA
这样的类的构造函数调用。
有关运行和调试此示例的信息,请参阅运行示例。
// convert_from_wchar_t.cpp
// compile with: /clr /Zc:twoPhase- /link comsuppw.lib
#include <iostream>
#include <stdlib.h>
#include <string>
#include "atlbase.h"
#include "atlstr.h"
#include "comutil.h"
using namespace std;
using namespace System;
int main()
// Create a string of wide characters, display it, and then
// use this string to create other types of strings.
const wchar_t* orig = L"Hello, World!";
wcout << orig << L" (wchar_t *)" << endl;
// Convert the wchar_t string to a char* string. Record
// the length of the original string and add 1 to it to
// account for the terminating null character.
size_t origsize = wcslen(orig) + 1;
size_t convertedChars = 0;
// Use a multibyte string to append the type of string
// to the new string before displaying the result.
char strConcat[] = " (char *)";
size_t strConcatsize = (strlen(strConcat) + 1) * 2;
// Allocate two bytes in the multibyte output string for every wide
// character in the input string (including a wide character
// null). Because a multibyte character can be one or two bytes,
// you should allot two bytes for each character. Having extra
// space for the new string isn't an error, but having
// insufficient space is a potential security problem.
const size_t newsize = origsize * 2;
// The new string will contain a converted copy of the original
// string plus the type of string appended to it.
char* nstring = new char[newsize + strConcatsize];
// Put a copy of the converted string into nstring
wcstombs_s(&convertedChars, nstring, newsize, orig, _TRUNCATE);
// append the type of string to the new string.
_mbscat_s((unsigned char*)nstring, newsize + strConcatsize, (unsigned char*)strConcat);
// Display the result.
cout << nstring << endl;
delete []nstring;
// Convert a wchar_t to a _bstr_t string and display it.
_bstr_t bstrt(orig);
bstrt += " (_bstr_t)";
cout << bstrt << endl;
// Convert the wchar_t string to a BSTR wide character string
// by using the ATL CComBSTR wrapper class for BSTR strings.
// Then display the result.
CComBSTR ccombstr(orig);
if (ccombstr.Append(L" (CComBSTR)") == S_OK)
// CW2A converts the string in ccombstr to a multibyte
// string in printstr, used here for display output.
CW2A printstr(ccombstr);
cout << printstr << endl;
// The following line of code is an easier way to
// display wide character strings:
wcout << (LPCTSTR)ccombstr << endl;
// Convert a wide wchar_t string to a multibyte CStringA,
// append the type of string to it, and display the result.
CStringA cstringa(orig);
cstringa += " (CStringA)";
cout << cstringa << endl;
// Convert a wide character wchar_t string to a wide
// character CStringW string and append the type of string to it
CStringW cstring(orig);
cstring += " (CStringW)";
// To display a CStringW correctly, use wcout and cast cstring
// to (LPCTSTR).
wcout << (LPCTSTR)cstring << endl;
// Convert the wide character wchar_t string to a
// basic_string, append the type of string to it, and
// display the result.
wstring basicstring(orig);
basicstring += L" (basic_string)";
wcout << basicstring << endl;
// Convert a wide character wchar_t string to a
// System::String string, append the type of string to it,
// and display the result.
String^ systemstring = gcnew String(orig);
systemstring += " (System::String)";
Console::WriteLine("{0}", systemstring);
delete systemstring;
Hello, World! (wchar_t *)
Hello, World! (char *)
Hello, World! (_bstr_t)
Hello, World! (CComBSTR)
Hello, World! (CStringA)
Hello, World! (CStringW)
Hello, World! (basic_string)
Hello, World! (System::String)
示例:从 _bstr_t
转换
此示例演示了如何从 _bstr_t
转换为其他字符串类型。 _bstr_t
对象封装宽字符 BSTR
字符串。 BSTR
字符串具有长度值,并且不使用 null 字符终止字符串,但要转换为的字符串类型可能需要终止 null 字符。
有关运行和调试此示例的信息,请参阅运行示例。
// convert_from_bstr_t.cpp
// compile with: /clr /Zc:twoPhase- /link comsuppw.lib
#include <iostream>
#include <stdlib.h>
#include <string>
#include "atlbase.h"
#include "atlstr.h"
#include "comutil.h"
using namespace std;
using namespace System;
int main()
// Create a _bstr_t string, display the result, and indicate the
// type of string that it is.
_bstr_t orig("Hello, World!");
wcout << orig << " (_bstr_t)" << endl;
// Convert the wide character _bstr_t string to a C-style
// string. To be safe, allocate two bytes for each character
// in the char* string, including the terminating null.
const size_t newsize = (orig.length() + 1) * 2;
char* nstring = new char[newsize];
// Uses the _bstr_t operator (char *) to obtain a null
// terminated string from the _bstr_t object for
// nstring.
strcpy_s(nstring, newsize, (char*)orig);
strcat_s(nstring, newsize, " (char *)");
cout << nstring << endl;
delete []nstring;
// Prepare the type of string to append to the result.
wchar_t strConcat[] = L" (wchar_t *)";
size_t strConcatLen = wcslen(strConcat) + 1;
// Convert a _bstr_t to a wchar_t* string.
const size_t widesize = orig.length() + strConcatLen;
wchar_t* wcstring = new wchar_t[newsize];
wcscpy_s(wcstring, widesize, (wchar_t*)orig);
wcscat_s(wcstring, widesize, strConcat);
wcout << wcstring << endl;
delete []wcstring;
// Convert a _bstr_t string to a CComBSTR string.
CComBSTR ccombstr((char*)orig);
if (ccombstr.Append(L" (CComBSTR)") == S_OK)
CW2A printstr(ccombstr);
cout << printstr << endl;
// Convert a _bstr_t to a CStringA string.
CStringA cstringa(orig.GetBSTR());
cstringa += " (CStringA)";
cout << cstringa << endl;
// Convert a _bstr_t to a CStringW string.
CStringW cstring(orig.GetBSTR());
cstring += " (CStringW)";
// To display a cstring correctly, use wcout and
// "cast" the cstring to (LPCTSTR).
wcout << (LPCTSTR)cstring << endl;
// Convert the _bstr_t to a basic_string.
string basicstring((char*)orig);
basicstring += " (basic_string)";
cout << basicstring << endl;
// Convert the _bstr_t to a System::String.
String^ systemstring = gcnew String((char*)orig);
systemstring += " (System::String)";
Console::WriteLine("{0}", systemstring);
delete systemstring;
Hello, World! (_bstr_t)
Hello, World! (char *)
Hello, World! (wchar_t *)
Hello, World! (CComBSTR)
Hello, World! (CStringA)
Hello, World! (CStringW)
Hello, World! (basic_string)
Hello, World! (System::String)
示例:从 CComBSTR
转换
此示例演示了如何从 CComBSTR
转换为其他字符串类型。 与 _bstr_t
一样,CComBSTR
对象封装宽字符 BSTR
字符串。 BSTR
字符串具有长度值,并且不使用 null 字符终止字符串,但要转换为的字符串类型可能需要终止 null。
有关运行和调试此示例的信息,请参阅运行示例。
// convert_from_ccombstr.cpp
// compile with: /clr /Zc:twoPhase- /link comsuppw.lib
#include <iostream>
#include <stdlib.h>
#include <string>
#include "atlbase.h"
#include "atlstr.h"
#include "comutil.h"
#include "vcclr.h"
using namespace std;
using namespace System;
using namespace System::Runtime::InteropServices;
int main()
// Create and initialize a BSTR string by using a CComBSTR object.
CComBSTR orig("Hello, World!");
// Convert the BSTR into a multibyte string, display the result,
// and indicate the type of string that it is.
CW2A printstr(orig);
cout << printstr << " (CComBSTR)" << endl;
// Convert a wide character CComBSTR string to a
// regular multibyte char* string. Allocate enough space
// in the new string for the largest possible result,
// including space for a terminating null.
const size_t newsize = (orig.Length() + 1) * 2;
char* nstring = new char[newsize];
// Create a string conversion object, copy the result to
// the new char* string, and display the result.
CW2A tmpstr1(orig);
strcpy_s(nstring, newsize, tmpstr1);
cout << nstring << " (char *)" << endl;
delete []nstring;
// Prepare the type of string to append to the result.
wchar_t strConcat[] = L" (wchar_t *)";
size_t strConcatLen = wcslen(strConcat) + 1;
// Convert a wide character CComBSTR string to a wchar_t*.
// The code first determines the length of the converted string
// plus the length of the appended type of string, then
// prepares the final wchar_t string for display.
const size_t widesize = orig.Length() + strConcatLen;
wchar_t* wcstring = new wchar_t[widesize];
wcscpy_s(wcstring, widesize, orig);
wcscat_s(wcstring, widesize, strConcat);
// Display the result. Unlike CStringW, a wchar_t doesn't need
// a cast to (LPCTSTR) with wcout.
wcout << wcstring << endl;
delete []wcstring;
// Convert a wide character CComBSTR to a wide character _bstr_t,
// append the type of string to it, and display the result.
_bstr_t bstrt(orig);
bstrt += " (_bstr_t)";
cout << bstrt << endl;
// Convert a wide character CComBSTR to a multibyte CStringA,
// append the type of string to it, and display the result.
CStringA cstringa(orig);
cstringa += " (CStringA)";
cout << cstringa << endl;
// Convert a wide character CComBSTR to a wide character CStringW.
CStringW cstring(orig);
cstring += " (CStringW)";
// To display a cstring correctly, use wcout and cast cstring
// to (LPCTSTR).
wcout << (LPCTSTR)cstring << endl;
// Convert a wide character CComBSTR to a wide character
// basic_string.
wstring basicstring(orig);
basicstring += L" (basic_string)";
wcout << basicstring << endl;
// Convert a wide character CComBSTR to a System::String.
String^ systemstring = gcnew String(orig);
systemstring += " (System::String)";
Console::WriteLine("{0}", systemstring);
delete systemstring;
Hello, World! (CComBSTR)
Hello, World! (char *)
Hello, World! (wchar_t *)
Hello, World! (_bstr_t)
Hello, World! (CStringA)
Hello, World! (CStringW)
Hello, World! (basic_string)
Hello, World! (System::String)
示例:从 CString
转换
此示例演示了如何从 CString
转换为其他字符串类型。 CString
基于 TCHAR
数据类型,而该数据类型又取决于是否定义了符号 _UNICODE
。 如果未定义 _UNICODE
,则将 TCHAR
定义为 char
,并且 CString
包含一个多字节字符串;如果定义了 _UNICODE
,则将 TCHAR
定义为 wchar_t
,并且 CString
包含一个宽字符串。
CStringA
包含 char
类型并支持单字节或多字节字符串。 CStringW
是宽字符版本。 CStringA
和 CStringW
不使用 _UNICODE
来确定它们应该如何编译。 此示例中使用了 CStringA
和 CStringW
来阐明缓冲区大小分配和输出处理方面的细微差别。
有关运行和调试此示例的信息,请参阅运行示例。
// convert_from_cstring.cpp
// compile with: /clr /Zc:twoPhase- /link comsuppw.lib
#include <iostream>
#include <stdlib.h>
#include <string>
#include "atlbase.h"
#include "atlstr.h"
#include "comutil.h"
using namespace std;
using namespace System;
int main()
// Set up a multibyte CStringA string.
CStringA origa("Hello, World!");
cout << origa << " (CStringA)" << endl;
// Set up a wide character CStringW string.
CStringW origw("Hello, World!");
wcout << (LPCTSTR)origw << L" (CStringW)" << endl;
// Convert to a char* string from CStringA string
// and display the result.
const size_t newsizea = origa.GetLength() + 1;
char* nstringa = new char[newsizea];
strcpy_s(nstringa, newsizea, origa);
cout << nstringa << " (char *)" << endl;
delete []nstringa;
// Convert to a char* string from a wide character
// CStringW string. To be safe, we allocate two bytes for each
// character in the original string, including the terminating
// null.
const size_t newsizew = (origw.GetLength() + 1) * 2;
char* nstringw = new char[newsizew];
size_t convertedCharsw = 0;
wcstombs_s(&convertedCharsw, nstringw, newsizew, origw, _TRUNCATE);
cout << nstringw << " (char *)" << endl;
delete []nstringw;
// Convert to a wchar_t* from CStringA
size_t convertedCharsa = 0;
wchar_t* wcstring = new wchar_t[newsizea];
mbstowcs_s(&convertedCharsa, wcstring, newsizea, origa, _TRUNCATE);
wcout << wcstring << L" (wchar_t *)" << endl;
delete []wcstring;
// Convert to a wide character wchar_t* string from
// a wide character CStringW string.
wchar_t* n2stringw = new wchar_t[newsizew];
wcscpy_s(n2stringw, newsizew, origw);
wcout << n2stringw << L" (wchar_t *)" << endl;
delete []n2stringw;
// Convert to a wide character _bstr_t string from
// a multibyte CStringA string.
_bstr_t bstrt(origa);
bstrt += L" (_bstr_t)";
wcout << bstrt << endl;
// Convert to a wide character _bstr_t string from
// a wide character CStringW string.
bstr_t bstrtw(origw);
bstrtw += " (_bstr_t)";
wcout << bstrtw << endl;
// Convert to a wide character CComBSTR string from
// a multibyte character CStringA string.
CComBSTR ccombstr(origa);
if (ccombstr.Append(L" (CComBSTR)") == S_OK)
// Convert the wide character string to multibyte
// for printing.
CW2A printstr(ccombstr);
cout << printstr << endl;
// Convert to a wide character CComBSTR string from
// a wide character CStringW string.
CComBSTR ccombstrw(origw);
// Append the type of string to it, and display the result.
if (ccombstrw.Append(L" (CComBSTR)") == S_OK)
CW2A printstrw(ccombstrw);
wcout << printstrw << endl;
// Convert a multibyte character CStringA to a
// multibyte version of a basic_string string.
string basicstring(origa);
basicstring += " (basic_string)";
cout << basicstring << endl;
// Convert a wide character CStringW to a
// wide character version of a basic_string
// string.
wstring basicstringw(origw);
basicstringw += L" (basic_string)";
wcout << basicstringw << endl;
// Convert a multibyte character CStringA to a
// System::String.
String^ systemstring = gcnew String(origa);
systemstring += " (System::String)";
Console::WriteLine("{0}", systemstring);
delete systemstring;
// Convert a wide character CStringW to a
// System::String.
String^ systemstringw = gcnew String(origw);
systemstringw += " (System::String)";
Console::WriteLine("{0}", systemstringw);
delete systemstringw;
Hello, World! (CStringA)
Hello, World! (CStringW)
Hello, World! (char *)
Hello, World! (char *)
Hello, World! (wchar_t *)
Hello, World! (wchar_t *)
Hello, World! (_bstr_t)
Hello, World! (_bstr_t)
Hello, World! (CComBSTR)
Hello, World! (CComBSTR)
Hello, World! (basic_string)
Hello, World! (System::String)
示例:从 basic_string
转换
此示例演示了如何从 basic_string
转换为其他字符串类型。
有关运行和调试此示例的信息,请参阅运行示例。
// convert_from_basic_string.cpp
// compile with: /clr /Zc:twoPhase- /link comsuppw.lib
#include <iostream>
#include <stdlib.h>
#include <string>
#include "atlbase.h"
#include "atlstr.h"
#include "comutil.h"
using namespace std;
using namespace System;
int main()
// Set up a basic_string string.
string orig("Hello, World!");
cout << orig << " (basic_string)" << endl;
// Convert a wide character basic_string string to a multibyte char*
// string. To be safe, we allocate two bytes for each character
// in the original string, including the terminating null.
const size_t newsize = (orig.size() + 1) * 2;
char* nstring = new char[newsize];
strcpy_s(nstring, newsize, orig.c_str());
cout << nstring << " (char *)" << endl;
delete []nstring;
// Convert a basic_string string to a wide character
// wchar_t* string. You must first convert to a char*
// for this to work.
const size_t newsizew = orig.size() + 1;
size_t convertedChars = 0;
wchar_t* wcstring = new wchar_t[newsizew];
mbstowcs_s(&convertedChars, wcstring, newsizew, orig.c_str(), _TRUNCATE);
wcout << wcstring << L" (wchar_t *)" << endl;
delete []wcstring;
// Convert a basic_string string to a wide character
// _bstr_t string.
_bstr_t bstrt(orig.c_str());
bstrt += L" (_bstr_t)";
wcout << bstrt << endl;
// Convert a basic_string string to a wide character
// CComBSTR string.
CComBSTR ccombstr(orig.c_str());
if (ccombstr.Append(L" (CComBSTR)") == S_OK)
// Make a multibyte version of the CComBSTR string
// and display the result.
CW2A printstr(ccombstr);
cout << printstr << endl;
// Convert a basic_string string into a multibyte
// CStringA string.
CStringA cstring(orig.c_str());
cstring += " (CStringA)";
cout << cstring << endl;
// Convert a basic_string string into a wide
// character CStringW string.
CStringW cstringw(orig.c_str());
cstringw += L" (CStringW)";
wcout << (LPCTSTR)cstringw << endl;
// Convert a basic_string string to a System::String
String^ systemstring = gcnew String(orig.c_str());
systemstring += " (System::String)";
Console::WriteLine("{0}", systemstring);
delete systemstring;
Hello, World! (basic_string)
Hello, World! (char *)
Hello, World! (wchar_t *)
Hello, World! (_bstr_t)
Hello, World! (CComBSTR)
Hello, World! (CStringA)
Hello, World! (CStringW)
Hello, World! (System::String)
示例:从 System::String
转换
此示例演示了如何从宽字符 System::String 转换为其他字符串类型。
有关运行和调试此示例的信息,请参阅运行示例。
// convert_from_system_string.cpp
// compile with: /clr /Zc:twoPhase- /link comsuppw.lib
#include <iostream>
#include <stdlib.h>
#include <string>
#include "atlbase.h"
#include "atlstr.h"
#include "comutil.h"
#include "vcclr.h"
using namespace std;
using namespace System;
using namespace System::Runtime::InteropServices;
int main()
// Set up a System::String and display the result.
String^ orig = gcnew String("Hello, World!");
Console::WriteLine("{0} (System::String)", orig);
// Obtain a pointer to the System::String in order to
// first lock memory into place, so that the
// Garbage Collector (GC) cannot move that object
// while we call native functions.
pin_ptr<const wchar_t> wch = PtrToStringChars(orig);
// Make a copy of the System::String as a multibyte
// char* string. Allocate two bytes in the multibyte
// output string for every wide character in the input
// string, including space for a terminating null.
size_t origsize = wcslen(wch) + 1;
const size_t newsize = origsize * 2;
size_t convertedChars = 0;
char* nstring = new char[newsize];
wcstombs_s(&convertedChars, nstring, newsize, wch, _TRUNCATE);
cout << nstring << " (char *)" << endl;
delete []nstring;
// Convert a wide character System::String to a
// wide character wchar_t* string.
const size_t newsizew = origsize;
wchar_t* wcstring = new wchar_t[newsizew];
wcscpy_s(wcstring, newsizew, wch);
wcout << wcstring << L" (wchar_t *)" << endl;
delete []wcstring;
// Convert a wide character System::String to a
// wide character _bstr_t string.
_bstr_t bstrt(wch);
bstrt += " (_bstr_t)";
cout << bstrt << endl;
// Convert a wide character System::String
// to a wide character CComBSTR string.
CComBSTR ccombstr(wch);
if (ccombstr.Append(L" (CComBSTR)") == S_OK)
// Make a multibyte copy of the CComBSTR string
// and display the result.
CW2A printstr(ccombstr);
cout << printstr << endl;
// Convert a wide character System::String to
// a multibyte CStringA string.
CStringA cstring(wch);
cstring += " (CStringA)";
cout << cstring << endl;
// Convert a wide character System::String to
// a wide character CStringW string.
CStringW cstringw(wch);
cstringw += " (CStringW)";
wcout << (LPCTSTR)cstringw << endl;
// Convert a wide character System::String to
// a wide character basic_string.
wstring basicstring(wch);
basicstring += L" (basic_string)";
wcout << basicstring << endl;
delete orig;
Hello, World! (System::String)
Hello, World! (char *)
Hello, World! (wchar_t *)
Hello, World! (_bstr_t)
Hello, World! (CComBSTR)
Hello, World! (CStringA)
Hello, World! (CStringW)
Hello, World! (basic_string)
在窄字符串和宽字符串之间转换
传统的 C 和 Windows 应用在处理窄字符串和宽字符串时使用代码页而不是 Unicode 编码。
.NET 字符串是 UTF-16,但 ATL 的 CStringA
是一个窄字符串,由 WideCharToMultiByte
Win32 函数执行从宽到窄的转换。 将 C 样式的 CHAR*
(C 样式的 CHAR*
是 .NET byte*
)转换为字符串时,会调用相反的 Win32 函数 MultiByteToWideChar
。
这两个函数都依赖于代码页的 Windows 概念;不是区域性的 .NET 概念。 若要更改系统代码页,请通过以下方式使用区域设置:使用“控制面板”> 在搜索框中输入 Region
>“区域(更改日期、时间或数字格式)”>“管理”>“更改系统区域设置”。
在 en-US
语言版本的 Windows 上,代码页默认为 1033。 如果安装其他语言的 Windows,它将具有不同的代码页。 可以使用控制面板来更改它。
CStringA
执行宽到窄转换的方式与 gcnew string(CHAR*)
执行窄到宽转换的方式不一致。 CStringA
将 CP_THREAD_ACP
(也就是使用当前线程代码页,)传递给收缩转换方法。 但是 string.ctor(sbyte*)
将 CP_ACP
(也就是使用当前系统代码页)传递给扩大转换方法。 如果系统和线程代码页不匹配,就会导致往返数据损坏。
为了协调这种差异,请使用常量 (_CONVERSION_DONT_USE_THREAD_LOCALE
) 获取转换以使用 CP_ACP
(如 .NET)而不是 CP_THREAD_ACP
。 有关详细信息,请参阅 _CONVERSION_DONT_USE_THREAD_LOCALE
。
另一种方法是使用 pinvoke
调用 GetThreadLocale
。 使用返回的 LCID
创建一个 CultureInfo
。 然后,使用 CultureInfo.TextInfo
获取要在转换中使用的代码页。
ATL 和 MFC 字符串转换宏
与 C 样式字符串相关的 CString
操作
如何:将标准 String
转换为 System::String
如何:将 System::String
转换为标准 String
如何:将 System::String
转换为 wchar_t*
或 char*
使用 CComBSTR
进行编程
mbstowcs_s
, _mbstowcs_s_l
wcstombs_s
, _wcstombs_s_l
strcpy_s
, wcscpy_s
, _mbscpy_s
strcat_s
, wcscat_s
, _mbscat_s
pin_ptr
(C++/CLI)