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Is using componentDidMount() as an async function good practice in React Native or should I avoid it?

I need to get some info from AsyncStorage when the component mounts, but the only way I know to make that possible is to make the componentDidMount() function async.

async componentDidMount() {
    let auth = await this.getAuth();
    if (auth) 
        this.checkAuth(auth);

Is there any problem with that and are there any other solutions to this problem?

Here is a good article which shows why async await is a good option over promises hackernoon.com/… – Shubham Khatri Dec 25, 2017 at 16:33 @Mirakurun why did the whole of stack overflow assume that I use jQuery when I used to ask plain javascript questions back in the day ? – Tilak Madichetti Jul 23, 2020 at 12:26

Let's start by pointing out the differences and determining how it could cause troubles.

Here is the code of async and "sync" componentDidMount() life-cycle method:

// This is typescript code
componentDidMount(): void { /* do something */ }
async componentDidMount(): Promise<void> {
    /* do something */
    /* You can use "await" here */

By looking at the code, I can point out the following differences:

  • The async keywords: In typescript, this is merely a code marker. It does 2 things:
  • Force the return type to be Promise<void> instead of void. If you explicitly specify the return type to be non-promise (ex: void), typescript will spit an error at you.
  • Allow you to use await keywords inside the method.
  • The return type is changed from void to Promise<void>
  • It means you can now do this:
    async someMethod(): Promise<void> { await componentDidMount(); }
  • You can now use await keyword inside the method and temporarily pause its execution. Like this:

    async componentDidMount(): Promise<void> {
        const users = await axios.get<string>("http://localhost:9001/users");
        const questions = await axios.get<string>("http://localhost:9001/questions");
        // Sleep for 10 seconds
        await new Promise(resolve => { setTimeout(resolve, 10000); });
        // This line of code will be executed after 10+ seconds
        this.setState({users, questions});
        return Promise.resolve();
    

    Now, how could they cause troubles?

  • The async keyword is absolutely harmless.
  • I cannot imagine any situation in which you need to make a call to the componentDidMount() method so the return type Promise<void> is harmless too.

    Calling to a method having return type of Promise<void> without await keyword will make no difference from calling one having return type of void.

  • Since there is no life-cycle methods after componentDidMount() delaying its execution seems pretty safe. But there is a gotcha.

    Let's say, the above this.setState({users, questions}); would be executed after 10 seconds. In the middle of the delaying time, another ...

    this.setState({users: newerUsers, questions: newerQuestions});

    ... were successfully executed and the DOM were updated. The result were visible to users. The clock continued ticking and 10 seconds elapsed. The delayed this.setState(...) would then execute and the DOM would be updated again, that time with old users and old questions. The result would also be visible to users.

  • => It is pretty safe (I'm not sure about 100%) to use async with componentDidMount() method. I'm a big fan of it and so far I haven't encountered any issues which give me too much headache.

    When you talk about the issue where another setState occurred before a pending Promise, isn't that the same with Promise without the async/await syntactic sugar or even classic callbacks ? – Clafouti Feb 25, 2018 at 12:18 I guess one way to avoid problems is to use something like isFetching: true inside a component's state. I've only used this with redux but I suppose it's completely valid with react-only state management. Although It doesn't really solve the problem of the same state being updated somewhere else in the code... – Clafouti Feb 25, 2018 at 14:03 I agree with that. In fact, the isFetching flag solution is pretty common especially when we want to play some animations in front-end while waiting for back-end response (isFetching: true). – Cù Đức Hiếu Feb 25, 2018 at 14:25

    Update April 2020: The issue seems to be fixed in latest React 16.13.1, see this sandbox example. Thanks to @abernier for pointing this out.

    I have made some research, and I have found one important difference: React does not process errors from async lifecycle methods.

    So, if you write something like this:

    componentDidMount()
        throw new Error('I crashed!');
    

    then your error will be caught by the error boundary, and you can process it and display a graceful message.

    If we change the code like this:

    async componentDidMount()
        throw new Error('I crashed!');
    

    which is equivalent to this:

    componentDidMount()
        return Promise.reject(new Error('I crashed!'));
    

    then your error will be silently swallowed. Shame on you, React...

    So, how do we process errors than? The only way seems to be explicit catch like this:

    async componentDidMount()
             await myAsyncFunction();
        catch(error)
            //...
    

    or like this:

    componentDidMount()
        myAsyncFunction()
        .catch(()=>
            //...
    

    If we still want our error to reach the error boundary, I can think about the following trick:

  • Catch the error, make the error handler change the component state
  • If the state indicates an error, throw it from the render method
  • Example:

    class BuggyComponent extends React.Component {
      constructor(props) {
        super(props);
        this.state = { error: null };
      buggyAsyncfunction() { return Promise.reject(new Error('I crashed async!'));}
      async componentDidMount() {
          await this.buggyAsyncfunction();
        catch(error)
            this.setState({error: error});
      render() {
        if(this.state.error)
            throw this.state.error;
        return <h1>I am OK</h1>;
                    is there an issue reported for this ? Could be useful to report it if still the case... thx
    – abernier
                    Apr 26, 2020 at 16:36
                    @abernier I think it is by deign... Though probably they could improve it. I did not file any issues about this...
    – C-F
                    Apr 27, 2020 at 10:38
                    it seems not to be the case anymore, at least with React 16.13.1 as tested here: codesandbox.io/s/bold-ellis-n1cid?file=/src/App.js
    – abernier
                    Apr 27, 2020 at 13:34
                    We are using React Native 0.63.4 with React 16.13.1, and we still have the issue of unhandled promise rejections not being caught by the error boundary.
    – Jarod Legault
                    Jun 25, 2021 at 16:08
                    Actually, @abernier, if you dismiss the error window in the codesandbox, you will see that the page still renders. I forked your codesandbox and added an error boundary. If you remove the async from componentDidMount, you will see the error boundary catch the error. If you leave it in, no error is caught. Just make sure you dismiss the error message window.
    – Jarod Legault
                    Jun 25, 2021 at 17:16
    

    Your code is fine and very readable to me. See this Dale Jefferson's article where he shows an async componentDidMount example and looks really good as well.

    But some people would say that a person reading the code may assume that React does something with the returned promise.

    So the interpretation of this code and if it is a good practice or not is very personal.

    If you want another solution, you could use promises. For example:

    componentDidMount() {
        fetch(this.getAuth())
          .then(auth => {
              if (auth) this.checkAuth(auth)
                    @PabloRincon smth like (async () => { const data = await fetch('foo'); const result = await submitRequest({data}); console.log(result) })() where fetch and submitRequest are functions that return promises.
    – Erik Kaplun
                    May 2, 2018 at 14:07
                    This code is definitely bad, because it will swallow any error occurred in getAuth function. And if the function does something with the network (for example), errors must be expected.
    – C-F
                    Jun 28, 2019 at 2:00
      

    You may call setState() immediately in componentDidMount(). It will trigger an extra rendering, but it will happen before the browser updates the screen.

    If you use async componentDidMount you will loose this ability: another render will happen AFTER the browser update the screen. But imo, if you are thinking about using async, such as fetching data, you can not avoid the browser will update the screen twice. In another world, it is not possible to PAUSE componentDidMount before browser update the screen

    I like this answer because it's concise and supported by docs. Can you please add a link to the docs you are referencing. – theUtherSide May 31, 2019 at 16:31 This might even be a good thing e.g. if you are displaying a loading state while the resource is loading and then the contents when it is done. – Hjulle Mar 26, 2020 at 12:29

    I think it's fine as long as you know what you're doing. But it can be confusing because async componentDidMount() can still be running after componentWillUnmount has run and the component has unmounted.

    You may also want to start both synchronous and asynchronous tasks inside componentDidMount. If componentDidMount was async, you would have to put all the synchronous code before the first await. It might not be obvious to someone that the code before the first await runs synchronously. In this case, I would probably keep componentDidMount synchronous but have it call sync and async methods.

    Whether you choose async componentDidMount() vs sync componentDidMount() calling async methods, you have to make sure you clean up any listeners or async methods that may still be running when the component unmounts.

    const res = await fetch(config.discover.url); const data = await res.json(); console.log(data); } catch(e) { console.error(e);

    you will run into the following error...

    Uncaught ReferenceError: regeneratorRuntime is not defined

    In this case you will need to install babel-plugin-transform-runtime

    https://babeljs.io/docs/en/babel-plugin-transform-runtime.html

    If for some reason you do not wish to install the above package (babel-plugin-transform-runtime) then you will want to stick to the Promise pattern...

    componentDidMount() {
        fetch(config.discover.url)
        .then(res => res.json())
        .then(data => {
            console.log(data);
        .catch(err => console.error(err));
                    Depends on what minimum browser you are targeting but indeed if you are targeting older browsers this may very well be needed.
    – wheredidthatnamecomefrom
                    May 29, 2022 at 19:16
    

    Actually, async loading in ComponentDidMount is a recommended design pattern as React moves away from legacy lifecycle methods (componentWillMount, componentWillReceiveProps, componentWillUpdate) and on to Async Rendering.

    This blog post is very helpful in explaining why this is safe and providing examples for async loading in ComponentDidMount:

    https://reactjs.org/blog/2018/03/27/update-on-async-rendering.html

    Async rendering actually has nothing to do with making lifecycle explicitly async. It's actually an anti-pattern. The recommended solution is to actually call an async method from a lifecycle method – Clayton Ray Sep 23, 2019 at 15:29

    To Tag on to @C-F's answer, I added a typescript decorateor (AsyncMethodErrorHandler) to handle errors in async componentDidMount() and other async methods that fail to bubble up errors to the application state.

    I found this easier than wrapping dozens of async methods in a try/catch block in an app whose maintainince I inherited.

    class BuggyComponent extends React.Component<{error_message?:string}> {
      @AsyncMethodErrorHandler("error_message")
      async componentDidMount() {
          await things_that_might_fail();
      render(){
          if(this.state.error_message){
              return <p>Something went wrong: {this.state.error_message}</p>
    function AsyncMethodErrorHandler(
      /* Key in the this.state to store error messages*/
      key: string,
      /* function for transforming the error into the value stored in this.state[key] */
      error_handler: string | { (e: Error): string } = (e: Error) => e.message
      return function (
        cls: React.Component,
        propertyKey: string,
        descriptor: PropertyDescriptor
        const f: { (...args: any[]): Promise<any> } = descriptor.value;
        return {
          ...descriptor,
          value: function (...args: any[]) {
            return f.apply(this, args).catch((e: Error) => {
              console.log(`an error occured in the ${propertyKey} Method:`, e);
              (this as any as React.Component).setState({
                [key]:
                  typeof error_handler === "string"
                    ? error_handler
                    : error_handler(e),
    

    Note that as of this writing, this solution does not work for async function properites because:

    property decorator[s] can only be used to observe that a property of a specific name has been declared for a class

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