{ ConnectionRefusedError, PeerClosedError, ServerNotFoundError, SocketAccessError, SocketResourceError, …, UnknownSocketError }
enum
{ UnconnectedState, ConnectingState, ConnectedState, ClosingState }
enum
Although QLocalSocket is designed for use with an event loop, it's possible to use it without one. In that case, you must use
waitForConnected
(),
waitForReadyRead
(),
waitForBytesWritten
(), and
waitForDisconnected
() which blocks until the operation is complete or the timeout expires.
|
Constant
|
Value
|
Description
|
QLocalSocket::ConnectionRefusedError
|
QAbstractSocket::ConnectionRefusedError
|
The connection was refused by the peer (or timed out).
|
QLocalSocket::PeerClosedError
|
QAbstractSocket::RemoteHostClosedError
|
The remote socket closed the connection. Note that the client socket (i.e., this socket) will be closed after the remote close notification has been sent.
|
QLocalSocket::ServerNotFoundError
|
QAbstractSocket::HostNotFoundError
|
The local socket name was not found.
|
QLocalSocket::SocketAccessError
|
QAbstractSocket::SocketAccessError
|
The socket operation failed because the application lacked the required privileges.
|
QLocalSocket::SocketResourceError
|
QAbstractSocket::SocketResourceError
|
The local system ran out of resources (e.g., too many sockets).
|
QLocalSocket::SocketTimeoutError
|
QAbstractSocket::SocketTimeoutError
|
The socket operation timed out.
|
QLocalSocket::DatagramTooLargeError
|
QAbstractSocket::DatagramTooLargeError
|
The datagram was larger than the operating system's limit (which can be as low as 8192 bytes).
|
QLocalSocket::ConnectionError
|
QAbstractSocket::NetworkError
|
An error occurred with the connection.
|
QLocalSocket::UnsupportedSocketOperationError
|
QAbstractSocket::UnsupportedSocketOperationError
|
The requested socket operation is not supported by the local operating system.
|
QLocalSocket::OperationError
|
QAbstractSocket::OperationError
|
An operation was attempted while the socket was in a state that did not permit it.
|
QLocalSocket::UnknownSocketError
|
QAbstractSocket::UnknownSocketError
|
An unidentified error occurred.
|
enum QLocalSocket::
LocalSocketState
This enum describes the different states in which a socket can be.
|
Constant
|
Value
|
Description
|
QLocalSocket::UnconnectedState
|
QAbstractSocket::UnconnectedState
|
The socket is not connected.
|
QLocalSocket::ConnectingState
|
QAbstractSocket::ConnectingState
|
The socket has started establishing a connection.
|
QLocalSocket::ConnectedState
|
QAbstractSocket::ConnectedState
|
A connection is established.
|
QLocalSocket::ClosingState
|
QAbstractSocket::ClosingState
|
The socket is about to close (data may still be waiting to be written).
|
See also
QLocalSocket::state
().
enum QLocalSocket::
SocketOption
flags QLocalSocket::
SocketOptions
This enum describes the possible options that can be used to connect to a server. Currently, on Linux and Android it is used for specifying connection to a server listening to a socket bound to an abstract address.
|
Constant
|
Value
|
Description
|
QLocalSocket::NoOptions
|
0x00
|
No options have been set.
|
QLocalSocket::AbstractNamespaceOption
|
0x01
|
The socket will try to connect to an abstract address. This flag is specific to Linux and Android. On other platforms is ignored.
|
|
QLocalSocket::SocketOptions
|
socketOptions
() const
|
|
void
|
setSocketOptions
(QLocalSocket::SocketOptions
option
)
|
This enum was introduced in Qt 6.2.
The SocketOptions type is a typedef for
QFlags
<SocketOption>. It stores an OR combination of SocketOption values.
See also
socketOptions
.
Property Documentation
This property holds the socket options.
Options must be set while the socket is in
UnconnectedState
state.
This property was introduced in Qt 6.2.
Access functions:
See also
connectToServer
().
Member Function Documentation
QLocalSocket::
QLocalSocket
(
QObject
*
parent
= nullptr)
Creates a new local socket. The
parent
argument is passed to
QObject
's constructor.
QLocalSocket::
~QLocalSocket
()
Destroys the socket, closing the connection if necessary.
Aborts the current connection and resets the socket. Unlike
disconnectFromServer
(), this function immediately closes the socket, clearing any pending data in the write buffer.
See also
disconnectFromServer
() and
close
().
qint64
QLocalSocket::
bytesAvailable
() const
Reimplements:
QIODevice::bytesAvailable
() const.
qint64
QLocalSocket::
bytesToWrite
() const
Reimplements:
QIODevice::bytesToWrite
() const.
bool
QLocalSocket::
canReadLine
() const
Reimplements:
QIODevice::canReadLine
() const.
void
QLocalSocket::
close
()
Reimplements:
QIODevice::close
().
Closes the I/O device for the socket and calls
disconnectFromServer
() to close the socket's connection.
See
QIODevice::close
() for a description of the actions that occur when an I/O device is closed.
See also
abort
().
void
QLocalSocket::
connectToServer
(
QIODeviceBase::OpenMode
openMode
= ReadWrite)
Attempts to make a connection to
serverName
().
setServerName
() must be called before you open the connection. Alternatively you can use connectToServer(const
QString
&name, OpenMode openMode);
The socket is opened in the given
openMode
and first enters
ConnectingState
. If a connection is established,
QLocalSocket
enters
ConnectedState
and emits
connected
().
After calling this function, the socket can emit
errorOccurred
() to signal that an error occurred.
See also
state
(),
serverName
(), and
waitForConnected
().
void
QLocalSocket::
connectToServer
(const
QString
&
name
,
QIODeviceBase::OpenMode
openMode
= ReadWrite)
Set the server
name
and attempts to make a connection to it.
The socket is opened in the given
openMode
and first enters
ConnectingState
. If a connection is established,
QLocalSocket
enters
ConnectedState
and emits
connected
().
After calling this function, the socket can emit
errorOccurred
() to signal that an error occurred.
This is an overloaded function.
See also
state
(),
serverName
(), and
waitForConnected
().
void
QLocalSocket::
connected
()
This signal is emitted after
connectToServer
() has been called and a connection has been successfully established.
See also
connectToServer
() and
disconnected
().
void
QLocalSocket::
disconnectFromServer
()
Attempts to close the socket. If there is pending data waiting to be written,
QLocalSocket
will enter
ClosingState
and wait until all data has been written. Eventually, it will enter
UnconnectedState
and emit the
disconnected
() signal.
See also
connectToServer
().
void
QLocalSocket::
disconnected
()
This signal is emitted when the socket has been disconnected.
See also
connectToServer
(),
disconnectFromServer
(),
abort
(), and
connected
().
Returns the type of error that last occurred.
See also
state
() and
errorString
().
This signal is emitted after an error occurred. The
socketError
parameter describes the type of error that occurred.
QLocalSocket::LocalSocketError
is not a registered metatype, so for queued connections, you will have to register it with
Q_DECLARE_METATYPE
() and
qRegisterMetaType
().
See also
error
(),
errorString
(), and
Creating Custom Qt Types
.
bool
QLocalSocket::
flush
()
This function writes as much as possible from the internal write buffer to the socket, without blocking. If any data was written, this function returns
true
; otherwise false is returned.
Call this function if you need
QLocalSocket
to start sending buffered data immediately. The number of bytes successfully written depends on the operating system. In most cases, you do not need to call this function, because
QLocalSocket
will start sending data automatically once control goes back to the event loop. In the absence of an event loop, call
waitForBytesWritten
() instead.
See also
write
() and
waitForBytesWritten
().
QString
QLocalSocket::
fullServerName
() const
Returns the server path that the socket is connected to.
Note:
The return value of this function is platform specific.
See also
connectToServer
() and
serverName
().
bool
QLocalSocket::
isSequential
() const
Reimplements:
QIODevice::isSequential
() const.
bool
QLocalSocket::
isValid
() const
Returns
true
if the socket is valid and ready for use; otherwise returns
false
.
Note:
The socket's state must be
ConnectedState
before reading and writing can occur.
See also
state
() and
connectToServer
().
bool
QLocalSocket::
open
(
QIODeviceBase::OpenMode
openMode
= ReadWrite)
Reimplements:
QIODevice::open
(QIODeviceBase::OpenMode mode).
Equivalent to
connectToServer
(OpenMode mode). The socket is opened in the given
openMode
to the server defined by
setServerName
().
Note that unlike in most other
QIODevice
subclasses, open() may not open the device directly. The function return false if the socket was already connected or if the server to connect to was not defined and true in any other case. The
connected
() or
errorOccurred
() signals will be emitted once the device is actually open (or the connection failed).
See
connectToServer
() for more details.
qint64
QLocalSocket::
readBufferSize
() const
Returns the size of the internal read buffer. This limits the amount of data that the client can receive before you call
read
() or
readAll
(). A read buffer size of 0 (the default) means that the buffer has no size limit, ensuring that no data is lost.
See also
setReadBufferSize
() and
read
().
qint64
QLocalSocket::
readData
(
char
*
data
,
qint64
c
)
Reimplements:
QIODevice::readData
(char *data, qint64 maxSize).
qint64
QLocalSocket::
readLineData
(
char
*
data
,
qint64
maxSize
)
Reimplements:
QIODevice::readLineData
(char *data, qint64 maxSize).
QString
QLocalSocket::
serverName
() const
Returns the name of the peer as specified by
setServerName
(), or an empty
QString
if
setServerName
() has not been called or
connectToServer
() failed.
See also
setServerName
(),
connectToServer
(), and
fullServerName
().
void
QLocalSocket::
setReadBufferSize
(
qint64
size
)
Sets the size of
QLocalSocket
's internal read buffer to be
size
bytes.
If the buffer size is limited to a certain size,
QLocalSocket
won't buffer more than this size of data. Exceptionally, a buffer size of 0 means that the read buffer is unlimited and all incoming data is buffered. This is the default.
This option is useful if you only read the data at certain points in time (e.g., in a real-time streaming application) or if you want to protect your socket against receiving too much data, which may eventually cause your application to run out of memory.
See also
readBufferSize
() and
read
().
void
QLocalSocket::
setServerName
(const
QString
&
name
)
Set the
name
of the peer to connect to. On Windows name is the name of a named pipe; on Unix name is the name of a local domain socket.
This function must be called when the socket is not connected.
See also
serverName
().
Initializes
QLocalSocket
with the native socket descriptor
socketDescriptor
. Returns
true
if
socketDescriptor
is accepted as a valid socket descriptor; otherwise returns
false
. The socket is opened in the mode specified by
openMode
, and enters the socket state specified by
socketState
.
Note:
It is not possible to initialize two local sockets with the same native socket descriptor.
See also
socketDescriptor
(),
state
(), and
openMode
().
qint64
QLocalSocket::
skipData
(
qint64
maxSize
)
Reimplements:
QIODevice::skipData
(qint64 maxSize).
qintptr
QLocalSocket::
socketDescriptor
() const
Returns the native socket descriptor of the
QLocalSocket
object if this is available; otherwise returns -1.
The socket descriptor is not available when
QLocalSocket
is in
UnconnectedState
. The type of the descriptor depends on the platform:
On Windows, the returned value is a
Winsock 2 Socket Handle
.
On INTEGRITY, the returned value is the
QTcpSocket
socket descriptor and the type is defined by
socketDescriptor
.
On all other UNIX-like operating systems, the type is a file descriptor representing a socket.
See also
setSocketDescriptor
().
Returns the state of the socket.
See also
error
().
This signal is emitted whenever
QLocalSocket
's state changes. The
socketState
parameter is the new state.
QLocalSocket::SocketState is not a registered metatype, so for queued connections, you will have to register it with
Q_DECLARE_METATYPE
() and
qRegisterMetaType
().
See also
state
() and
Creating Custom Qt Types
.
bool
QLocalSocket::
waitForBytesWritten
(
int
msecs
= 30000)
Reimplements:
QIODevice::waitForBytesWritten
(int msecs).
bool
QLocalSocket::
waitForConnected
(
int
msecs
= 30000)
Waits until the socket is connected, up to
msecs
milliseconds. If the connection has been established, this function returns
true
; otherwise it returns
false
. In the case where it returns
false
, you can call
error
() to determine the cause of the error.
The following example waits up to one second for a connection to be established:
socket->connectToServer("market");
if (socket->waitForConnected(1000))
qDebug("Connected!");
If
msecs
is -1, this function will not time out.
See also
connectToServer
() and
connected
().
bool
QLocalSocket::
waitForDisconnected
(
int
msecs
= 30000)
Waits until the socket has disconnected, up to
msecs
milliseconds. If the connection was successfully disconnected, this function returns
true
; otherwise it returns
false
(if the operation timed out, if an error occurred, or if this
QLocalSocket
is already disconnected). In the case where it returns
false
, you can call
error
() to determine the cause of the error.
The following example waits up to one second for a connection to be closed:
socket->disconnectFromServer();
if (socket->state() == QLocalSocket::UnconnectedState
|| socket->waitForDisconnected(1000)) {
qDebug("Disconnected!");
If msecs is -1, this function will not time out.
See also disconnectFromServer() and close().
bool QLocalSocket::waitForReadyRead(int msecs = 30000)
Reimplements: QIODevice::waitForReadyRead(int msecs).
This function blocks until data is available for reading and the readyRead() signal has been emitted. The function will timeout after msecs milliseconds; the default timeout is 30000 milliseconds.
The function returns true if data is available for reading; otherwise it returns false (if an error occurred or the operation timed out).
See also waitForBytesWritten().
qint64 QLocalSocket::writeData(const char *data, qint64 c)
Reimplements: QIODevice::writeData(const char *data, qint64 maxSize).
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