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React Native Android build failure with different errors without any changes in code for past days due to publish of React Native version 0.71.0-rc.0
(4 answers)
Closed
7 months ago
.
I have a react native app that was able to build without any problems, however today while trying to start the app on an emulator I got the following error:
my_local_path_to_node_modules\node_modules@react-native-community\netinfo\android\src\main\java\com\reactnativecommunity\netinfo\BroadcastReceiverConnectivityReceiver.java:16: error: package com.facebook.react.bridge does not exist
import com.facebook.react.bridge.ReactApplicationContext;
I've tried removing the entire node_modules folder and re-installing everything from the package.json, cleaning and building with gradle but to no avail.
Here's my package.json
"name": "sgeapp",
"version": "0.0.1",
"private": true,
"scripts": {
"android": "react-native run-android",
"android_bundle": "react-native bundle --platform android --dev false --entry-file index.js --bundle-output android/app/src/main/assets/index.android.bundle --assets-dest android/app/src/main/res",
"ios": "react-native run-ios",
"start": "react-native start",
"test": "jest",
"lint": "eslint ."
"dependencies": {
"@react-native-community/netinfo": "^5.9.10",
"i18n-js": "^3.8.0",
"lodash.memoize": "^4.1.2",
"native-base": "^2.13.14",
"react": "16.9.0",
"react-native": "0.61.5",
"react-native-easy-grid": "^0.2.2",
"react-native-elements": "^1.2.7",
"react-native-gesture-handler": "^1.10.3",
"react-native-localize": "^1.4.3",
"react-native-reanimated": "^1.13.3",
"react-native-screens": "2.14.0",
"react-native-snap-carousel": "^3.9.1",
"react-native-sqlite-storage": "^5.0.0",
"react-native-vector-icons": "^8.1.0",
"react-navigation": "^4.4.4",
"react-navigation-stack": "^1.10.3"
"devDependencies": {
"@babel/core": "^7.6.2",
"@babel/runtime": "^7.6.2",
"@react-native-community/eslint-config": "^0.0.5",
"babel-jest": "^24.9.0",
"eslint": "^6.5.1",
"jest": "^24.9.0",
"metro-react-native-babel-preset": "^0.56.0",
"react-test-renderer": "16.9.0"
"jest": {
"preset": "react-native"
Android build.gradle
// Top-level build file where you can add configuration options common to all sub-projects/modules.
buildscript {
ext {
buildToolsVersion = "28.0.3"
minSdkVersion = 16
compileSdkVersion = 28
targetSdkVersion = 28
repositories {
google()
jcenter()
dependencies {
classpath("com.android.tools.build:gradle:3.4.2")
// NOTE: Do not place your application dependencies here; they belong
// in the individual module build.gradle files
allprojects {
repositories {
mavenLocal()
maven {
// All of React Native (JS, Obj-C sources, Android binaries) is installed from npm
url("$rootDir/../node_modules/react-native/android")
maven {
// Android JSC is installed from npm
url("$rootDir/../node_modules/jsc-android/dist")
google()
jcenter()
maven { url 'https://jitpack.io' }
And android/app build.gradle
apply plugin: "com.android.application"
import com.android.build.OutputFile
* The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
* and bundleReleaseJsAndAssets).
* These basically call `react-native bundle` with the correct arguments during the Android build
* cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
* bundle directly from the development server. Below you can see all the possible configurations
* and their defaults. If you decide to add a configuration block, make sure to add it before the
* `apply from: "../../node_modules/react-native/react.gradle"` line.
* project.ext.react = [
* // the name of the generated asset file containing your JS bundle
* bundleAssetName: "index.android.bundle",
* // the entry file for bundle generation
* entryFile: "index.android.js",
* // https://facebook.github.io/react-native/docs/performance#enable-the-ram-format
* bundleCommand: "ram-bundle",
* // whether to bundle JS and assets in debug mode
* bundleInDebug: false,
* // whether to bundle JS and assets in release mode
* bundleInRelease: true,
* // whether to bundle JS and assets in another build variant (if configured).
* // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
* // The configuration property can be in the following formats
* // 'bundleIn${productFlavor}${buildType}'
* // 'bundleIn${buildType}'
* // bundleInFreeDebug: true,
* // bundleInPaidRelease: true,
* // bundleInBeta: true,
* // whether to disable dev mode in custom build variants (by default only disabled in release)
* // for example: to disable dev mode in the staging build type (if configured)
* devDisabledInStaging: true,
* // The configuration property can be in the following formats
* // 'devDisabledIn${productFlavor}${buildType}'
* // 'devDisabledIn${buildType}'
* // the root of your project, i.e. where "package.json" lives
* root: "../../",
* // where to put the JS bundle asset in debug mode
* jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
* // where to put the JS bundle asset in release mode
* jsBundleDirRelease: "$buildDir/intermediates/assets/release",
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in debug mode
* resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in release mode
* resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
* // by default the gradle tasks are skipped if none of the JS files or assets change; this means
* // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
* // date; if you have any other folders that you want to ignore for performance reasons (gradle
* // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
* // for example, you might want to remove it from here.
* inputExcludes: ["android/**", "ios/**"],
* // override which node gets called and with what additional arguments
* nodeExecutableAndArgs: ["node"],
* // supply additional arguments to the packager
* extraPackagerArgs: []
project.ext.react = [
entryFile: "index.js",
enableHermes: false, // clean and rebuild if changing
apply from: "../../node_modules/react-native/react.gradle"
* Set this to true to create two separate APKs instead of one:
* - An APK that only works on ARM devices
* - An APK that only works on x86 devices
* The advantage is the size of the APK is reduced by about 4MB.
* Upload all the APKs to the Play Store and people will download
* the correct one based on the CPU architecture of their device.
def enableSeparateBuildPerCPUArchitecture = false
* Run Proguard to shrink the Java bytecode in release builds.
def enableProguardInReleaseBuilds = false
* The preferred build flavor of JavaScriptCore.
* For example, to use the international variant, you can use:
* `def jscFlavor = 'org.webkit:android-jsc-intl:+'`
* The international variant includes ICU i18n library and necessary data
* allowing to use e.g. `Date.toLocaleString` and `String.localeCompare` that
* give correct results when using with locales other than en-US. Note that
* this variant is about 6MiB larger per architecture than default.
def jscFlavor = 'org.webkit:android-jsc:+'
* Whether to enable the Hermes VM.
* This should be set on project.ext.react and mirrored here. If it is not set
* on project.ext.react, JavaScript will not be compiled to Hermes Bytecode
* and the benefits of using Hermes will therefore be sharply reduced.
def enableHermes = project.ext.react.get("enableHermes", false);
android {
compileSdkVersion rootProject.ext.compileSdkVersion
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
defaultConfig {
applicationId "com.sgeapp"
minSdkVersion rootProject.ext.minSdkVersion
targetSdkVersion rootProject.ext.targetSdkVersion
versionCode 1
versionName "1.0"
splits {
abi {
reset()
enable enableSeparateBuildPerCPUArchitecture
universalApk false // If true, also generate a universal APK
include "armeabi-v7a", "x86", "arm64-v8a", "x86_64"
signingConfigs {
debug {
storeFile file('debug.keystore')
storePassword 'android'
keyAlias 'androiddebugkey'
keyPassword 'android'
release {
if (project.hasProperty('MYAPP_RELEASE_STORE_FILE')) {
storeFile file(MYAPP_RELEASE_STORE_FILE)
storePassword MYAPP_RELEASE_STORE_PASSWORD
keyAlias MYAPP_RELEASE_KEY_ALIAS
keyPassword MYAPP_RELEASE_KEY_PASSWORD
buildTypes {
debug {
signingConfig signingConfigs.debug
release {
// Caution! In production, you need to generate your own keystore file.
// see https://facebook.github.io/react-native/docs/signed-apk-android.
signingConfig signingConfigs.release
// minifyEnabled enableProguardInReleaseBuilds
// proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
// applicationVariants are e.g. debug, release
applicationVariants.all { variant ->
variant.outputs.each { output ->
// For each separate APK per architecture, set a unique version code as described here:
// https://developer.android.com/studio/build/configure-apk-splits.html
def versionCodes = ["armeabi-v7a": 1, "x86": 2, "arm64-v8a": 3, "x86_64": 4]
def abi = output.getFilter(OutputFile.ABI)
if (abi != null) { // null for the universal-debug, universal-release variants
output.versionCodeOverride =
versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
dependencies {
implementation fileTree(dir: "libs", include: ["*.jar"])
implementation "com.facebook.react:react-native:+" // From node_modules
implementation project(':react-native-sqlite-storage') // From sqlite
implementation project(':react-native-vector-icons') // FROM react-native-elements
if (enableHermes) {
def hermesPath = "../../node_modules/hermes-engine/android/";
debugImplementation files(hermesPath + "hermes-debug.aar")
releaseImplementation files(hermesPath + "hermes-release.aar")
} else {
implementation jscFlavor
// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy) {
from configurations.compile
into 'libs'
apply from: file("../../node_modules/@react-native-community/cli-platform-android/native_modules.gradle"); applyNativeModulesAppBuildGradle(project)
Any ideas? I'm completely lost. Even another similar project that I haven't touched in months is having the same issue.
–
Add the following lines in android/build.gradle
def REACT_NATIVE_VERSION = new File(['node', '--print',"JSON.parse(require('fs').readFileSync(require.resolve('react-native/package.json'), 'utf-8')).version"].execute(null, rootDir).text.trim())
allprojects {
configurations.all {
resolutionStrategy {
force "com.facebook.react:react-native:" + REACT_NATIVE_VERSION
for more info please refer to This issue on github