1.第一步,安装依赖包
npm install three --save-dev
npm i imports-loader exports-loader --save-dev
2.第二步,配置文件,vue-cli3.0之后没有了webpack.base.conf.js,需要在根目录下的vue.config.js进行配置
module.exports = {
configureWebpack: {
module: {
rules: [
// OrbitControls.js库使用
test: require.resolve('three/examples/js/controls/OrbitControls'),
use: 'imports-loader?THREE=three'
test: require.resolve('three/examples/js/controls/OrbitControls'),
use: 'exports-loader?THREE.OrbitControls'
// CSS2DRenderer.js库使用
test: require.resolve('three/examples/js/renderers/CSS2DRenderer.js'),
use: 'imports-loader?THREE=three'
test: require.resolve('three/examples/js/renderers/CSS2DRenderer.js'),
use: 'exports-loader?THREE.CSS2DRenderer'
// OBJLoader.js库使用
test: require.resolve('three/examples/js/loaders/OBJLoader.js'),
use: 'imports-loader?THREE=three'
test: require.resolve('three/examples/js/loaders/OBJLoader.js'),
use: 'exports-loader?THREE.OBJLoader'
3.第三步,在使用的.vue文件引入要使用的模块
<script>
import * as Three from 'three'
import { OrbitControls } from 'three/examples/jsm/controls/OrbitControls'
export default {
data() {
return {
renderer: null,
controls: null
mounted() {
this.init()
this.render()
methods: {
init() {
* 创建控件对象
this.controls = new OrbitControls(this.camera, this.renderer.domElement) // 创建控件对象 相机对象camera作为参数 控件可以监听鼠标的变化,改变相机对象的属性
// 动态阻尼系数 就是鼠标拖拽旋转灵敏度,阻尼越小越灵敏
this.controls.dampingFactor = 0.5
// 是否可以缩放
this.controls.enableZoom = true
// 是否自动旋转
this.controls.autoRotate = false
// 设置相机距离原点的最近距离
this.controls.minDistance = 20
// 设置相机距离原点的最远距离
this.controls.maxDistance = 1000
// 是否开启右键拖拽
this.controls.enablePan = true
// 上下翻转的最大角度
this.controls.maxPolarAngle = 1.5
// 上下翻转的最小角度
this.controls.minPolarAngle = 0.0
// 是否可以旋转
this.enableRotate = true
// 渲染
render() {
this.controls.addEventListener('change', this.render)// 监听鼠标事件,触发渲染函数